15 :
TNamed(name, "Kinematical frame"), fTransform(trans), fParticle((
KVParticle*)original->IsA()->New())
20 ReapplyTransform(original);
29 :
TNamed(), fTransform(trans), fParticle((
KVParticle*)original->IsA()->New())
43 :
TNamed(), fTransform(t), fParticle(nullptr)
58 fParticle(o.GetParticle() ? (
KVParticle*)o.GetParticle()->IsA()->New() : nullptr)
73 if (&o ==
this)
return (*
this);
ClassImp(KVPartitionList) void KVPartitionList
Initialisation.
Kinematical representation of a particle in different reference frames.
unique_ptr< KVParticle > fParticle
kinematically transformed particle
KVParticle * GetParticle() const
KVKinematicalFrame & operator=(const KVKinematicalFrame &)
Assignment operator required for rootcint (not rootcling)
KVFrameTransform fTransform
kinematical transform wrt 'parent' frame
void ReapplyTransform(const KVParticle *original)
Apply stored kinematical transformation to the particle.
KVKinematicalFrame(const Char_t *name, const KVParticle *original, const KVFrameTransform &trans)
void ApplyTransform(const KVParticle *original, const KVFrameTransform &trans)
Apply new kinematical transformation to the particle and update all subframes.
Base class for relativistic kinematics of massive particles.
virtual void Copy(TObject &) const
TLorentzRotation Inverse() const
TLorentzVector & Transform(const TLorentzRotation &)